Low, mid and High-poly self-taught 3D modeler with 5 years of experience in blender and 1 year on Substance Painter.
Founder of a small Indie Game developing team.
I specialize on detailed mid & high-poly Non-Organic 3D models of props, weapons, robots and mechanical contraptions aswell as lowpoly stilize organic models. I do rigging for non-organic or simple organic models.